Mine were purchased back in 2018.
I'll have to pull it out and check and confirm.
Thanks for the link. I did think about something like that.
Search found 90 matches
- Mon Nov 11, 2024 3:34 am
- Forum: ARpiCADE release updates
- Topic: ARpiCADE_5 - for Pi4 or Pi5
- Replies: 374
- Views: 126059
- Mon Nov 11, 2024 2:58 am
- Forum: ARpiCADE release updates
- Topic: ARpiCADE_5 - for Pi4 or Pi5
- Replies: 374
- Views: 126059
Re: ARpiCADE_5 - for Pi4 or Pi5
It's been a minute since I've looked at the raspberryjamma for a pi upgrade. It's just been running in my aero cities using the original 3b+ What is required to get a pi5 installed on my raspberryjamma? Would I just need a mini hdmi to vga converter? Yeah, all you should need is a micro HDMI adapto...
- Sun Nov 10, 2024 5:29 am
- Forum: ARpiCADE release updates
- Topic: ARpiCADE_5 - for Pi4 or Pi5
- Replies: 374
- Views: 126059
Re: ARpiCADE_5 - for Pi4 or Pi5
It's been a minute since I've looked at the raspberryjamma for a pi upgrade. It's just been running in my aero cities using the original 3b+
What is required to get a pi5 installed on my raspberryjamma?
Would I just need a mini hdmi to vga converter?
What is required to get a pi5 installed on my raspberryjamma?
Would I just need a mini hdmi to vga converter?
- Tue May 02, 2023 12:11 pm
- Forum: ARpiCADE Support
- Topic: booting right to a game
- Replies: 4
- Views: 4389
Re: booting right to a game
quick question, I'm trying to set this up for my vertical cabinet.
I've updated this in my run.sh and I'm getting esprade to start up
/boot/launchers/fba.sh esprade >/dev/null 2>&1
However, it's starting the game not in vertical mode. Any suggestions?
I've updated this in my run.sh and I'm getting esprade to start up
/boot/launchers/fba.sh esprade >/dev/null 2>&1
However, it's starting the game not in vertical mode. Any suggestions?
- Tue Aug 25, 2020 6:02 am
- Forum: Potential buyer and newbie area
- Topic: Buttons 4,5 and 6 not working
- Replies: 7
- Views: 7211
Re: Buttons 4,5 and 6 not working
Just posted on Aussie Arcade :) As mentioned, the reason your buttons 4, 5, and 6 are not working is because there are no grounds. Wiring the kick harness on a sega astro city is through to the 10pin connector on the control panel. This 10 pin is not wired anywhere and does not get any ground except...
- Wed Jul 24, 2019 9:59 pm
- Forum: RaspberryJAMMA Hardware Questions
- Topic: New Raspberry Pi 4
- Replies: 30
- Views: 34079
Re: New Raspberry Pi 4
I don't think you'll get perfectly timed sh3 cave shmups working on the pi4 or any other system at present. I run them perfectly in my groovymame setup, problem is, they run too perfectly! There's no slowdown at all when it's supposed to "slow down". DC/Naomi and 3D emulation running @ 60fps would b...
- Mon Jul 01, 2019 11:17 pm
- Forum: RaspberryJAMMA Hardware Questions
- Topic: New Raspberry Pi 4
- Replies: 30
- Views: 34079
Re: New Raspberry Pi 4
Really looking forward to seeing if the pi4 will work with the current raspberryjamma.
I think the pi4 will be a game changer - especially if it handles Naomi/atomiswave and cave sh3
I think the pi4 will be a game changer - especially if it handles Naomi/atomiswave and cave sh3
- Mon Jul 01, 2019 11:11 pm
- Forum: General Topics
- Topic: Kick harness pinout.
- Replies: 45
- Views: 57453
Re: Kick harness pinout.
I made mine 
Yes, it does work
You have to piggy back grounds from an existing ground on the buttons though.
You won't be able to do it like a normal kick harness where there's two grounds (for P1 and P2) since the way the header is designed, it doesn't have a ground connection.
Yes, it does work
You have to piggy back grounds from an existing ground on the buttons though.
You won't be able to do it like a normal kick harness where there's two grounds (for P1 and P2) since the way the header is designed, it doesn't have a ground connection.
- Wed Sep 26, 2018 5:52 am
- Forum: ARpiCADE release updates
- Topic: ARpiCADE 3.82 Release!
- Replies: 171
- Views: 171534
Re: ARpiCADE 3.82 Release!
Did you ever get this figured out? I'm having the exact same problem. I'm also playing on an Astro, not that I think that would make any difference. Selected any vertical option from the service menu (except high resolution) and it was the same result with the same games.. Albeit upside down (didn'...
- Tue Aug 21, 2018 2:47 am
- Forum: General Topics
- Topic: Kick harness pinout.
- Replies: 45
- Views: 57453
